Gamenights!

Beggar
: 2

Gain 3 coppers, putting them into your hand.
When another player plays an Attack card, you may discard this. If you do, gain two Silvers, putting one on top of your deck.

Action
Reaction
Village
: 3
Action
Haggler
: 5

While this is in play, when you buy a card, gain a card costing less than it that is not a Victory card.

Action
Library
: 5

Draw until you have 7 cards in hand. You may set aside any Action cards drawn this way, as you draw them; discard the set aside cards after you finish drawing.

Action
Grand Market
: 6

You can't buy this if you have any Copper in play.

Action
Moat
: 2

When another player plays an Attack card, you may reveal this from your hand. If you do, you are unaffected by that Attack.

Action
Reaction
Young Witch
: 4

Discard 2 cards. Each other player may reveal a Bane card from his hand. If he doesn't, he gains a Curse.
Setup: Add an extra Kingdom card pile costing 2 Treasure or 3 Treasure to the Supply. Cards from that pile are Bane cards.

Action
Attack
Knights
: 5
Action
Adventurer
: 6

Reveal cards from your deck until you reveal 2 Treasure cards. Put those Treasure cards into your hand and discard the other revealed cards.

Action
Bank
: 7

When you play this, it's worth 1 per Treasure card you have in play (counting this).

Treasure
This game was randomly generated
None
Login or register to tag items
0